Title | Lamarckian Platform: Pushing the Boundaries of Evolutionary Reinforcement Learning Towards Asynchronous Commercial Games |
Author | |
Publication Years | 2022
|
DOI | |
Source Title | |
ISSN | 2475-1510
|
Volume | PPIssue:99Pages:1-14 |
Keywords | |
URL | [Source Record] |
SUSTech Authorship | First
|
Data Source | IEEE
|
PDF url | https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=9897069 |
Citation statistics |
Cited Times [WOS]:0
|
Document Type | Journal Article |
Identifier | http://kc.sustech.edu.cn/handle/2SGJ60CL/406117 |
Department | Department of Computer Science and Engineering |
Affiliation | 1.Guangdong Key Laboratory of Brain-Inspired Intelligent Computation, Department of Computer Science and Engineering, Southern University of Science and Technology, Shenzhen, China 2.NetEase Games AI Lab, Guangzhou, China |
First Author Affilication | Department of Computer Science and Engineering |
First Author's First Affilication | Department of Computer Science and Engineering |
Recommended Citation GB/T 7714 |
Hui Bai,Ruimin Shen,Yue Lin,et al. Lamarckian Platform: Pushing the Boundaries of Evolutionary Reinforcement Learning Towards Asynchronous Commercial Games[J]. IEEE Transactions on Games,2022,PP(99):1-14.
|
APA |
Hui Bai,Ruimin Shen,Yue Lin,Botian Xu,&Ran Cheng.(2022).Lamarckian Platform: Pushing the Boundaries of Evolutionary Reinforcement Learning Towards Asynchronous Commercial Games.IEEE Transactions on Games,PP(99),1-14.
|
MLA |
Hui Bai,et al."Lamarckian Platform: Pushing the Boundaries of Evolutionary Reinforcement Learning Towards Asynchronous Commercial Games".IEEE Transactions on Games PP.99(2022):1-14.
|
Files in This Item: | There are no files associated with this item. |
|
Items in the repository are protected by copyright, with all rights reserved, unless otherwise indicated.
Edit Comment